How to make QuickLod compatible with SimpleLOD
Today, not only the final games should be fast, but also their production.
SimpleLOD addresses this issue by offering direct LOD generation for meshes, a feature that isn’t available in QuickLod. By reusing the open API of QuickLod and implementing it into the SimpleLOD system, he was able to create a fast and clean solution that just works. If you are interested in the details, read the full blog post on his website.

QuickLod website reworked
Recently I’ve reworked the whole QuickLod part of this website.
There’s now much more information and the existing information has been reorganized. So if you want to learn more about QuickLod, then now is the time to check the website again.